Freedom out of Restriction: Bogdan Vera

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It’s time to round off our collection of wonderful speakers for our second event! Introducing Bogdan Vera, who’s talk ‘Freedom out of Restriction’ will ask the question: what makes a game moddable? Bogdan is a programmer at Media Molecule and creative coder with a background in music tech and interaction design. He spent his teenage years making maps for Doom, Quake and …

Powered by the Apocalypse: Penda Tomlinson

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We’re pleased to announce the second speaker for our second event, on the theme of Modding, is one of the Game Rats’ own: Penda Tomlinson! Pen and paper roleplaying games started out as mods of wargames (D&D) and modding runs throughout its history. More recently the indie RPG Apocalypse World has become the basis of a huge number of mods …

Making, Playing, Coding: Becky Leigh

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After the runaway success of our first event (even if we do say so ourselves), with 3 great speakers and a full house of 50 guests, it’s time for Round 2! This time our theme is Modding and we’re delighted to introduce our first speaker today. Becky Leigh is a hobbyist developer who started out modding games in 2006. In …

The first third: Robin Baumgarten

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To round off our first roster for March 3rd, the Game Rats are pleased to announce our third speaker: Robin Baumgarten. Robin is an Independent Game Designer based in London. Coming from an Artificial Intelligence and commercial game development background, he is now building award-winning interactive installation art and experimental custom controller games. He’s also a keen game jammer, wannabe …

Firsts, the second: Richard Hamer

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Our first event is this week so it’s time to announce our second speaker: Richard Hamer. Richard is a game designer and lecturer, currently teaching at the University of the Arts London. He used to work for Sony PlayStation, where he spent close to a decade filling the world with karaoke games, and dancing in booths for European journalists. He …

Our first speaker: Sophie Sampson

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We’ll soon be hosting our first event in London on March 3rd! So, the Game Rats are proud to announce our first (ever! *gasp*) speaker: Sophie Sampson. Sophie makes games as one half of Matheson Marcault. She writes about history from a game design perspective and designs games using culture, history and play in physical spaces. She’ll be posing the …

The Rat King Awakens…

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Five friends took a journey beneath London in search of an old, forgotten god. A spirit of play – a deity of games. So they went; into the Tube, along maintenance shafts, beneath the sewers and through sunken parts of the city. After days of searching they found something in the dark with tails like tangled cables and called it …