It’s time to round off our collection of wonderful speakers for our second event! Introducing Bogdan Vera, who’s talk ‘Freedom out of Restriction’ will ask the question: what makes a game moddable?
Bogdan is a programmer at Media Molecule and creative coder with a background in music tech and interaction design. He spent his teenage years making maps for Doom, Quake and Half Life and then creating deep story-based mods for Neverwinter Nights. He’ll be talking about how tool limitations and aesthetic restrictions can actually foster better content modding communities.